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AI Insights · Timothy · July 2022

Top 5 Real-Time Strategy Apps Performance in Sweden for Q2 2022

In Q2 2022, the top 5 real-time strategy apps in Sweden showed varied trends in weekly downloads, revenue, and active users. Data from Sensor Tower highlights key performance metrics for each app.

Top 5 Real-Time Strategy Apps Performance in Sweden for Q2 2022

Throughout Q2 2022, the performance of the top 5 real-time strategy applications in Sweden showcased diverse trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides valuable insights into these applications' market behavior.

Clash Royale from Supercell experienced fluctuations in its weekly revenue, peaking at around $53.8K in the first week of April and dipping to approximately $13.6K by mid-June. Weekly downloads saw a downtrend, starting at over 5K at the end of March and reducing to roughly 2.3K by the end of June. The app maintained a strong user base, with weekly active users decreasing from around 435.5K in late March to about 354.9K by the end of the quarter.

Art of War: Legions by Fastone Games HK showed a steady yet modest performance. Weekly revenue fluctuated, peaking at about $5.6K at the end of March and settling around $2.8K in the last week of June. Downloads remained relatively stable, averaging around 150-180 per week. Weekly active users saw a slight decline from approximately 3.4K in late March to 2.5K by the end of June.

Valor Legends: Idle RPG from Century Games PTE. LTD. experienced noticeable revenue spikes, particularly at the end of May with approximately $6.8K. Weekly downloads for the app fluctuated, peaking at 815 in late May and dropping to 332 by the end of June. The trend for weekly active users was upward in the initial months, reaching around 2.3K in late May, before falling to about 1.8K at the end of the quarter.

Might & Magic: Era of Chaos from Ubisoft Mobile Games had relatively stable revenue, with a noticeable peak of around $4.4K in the last week of May. Downloads were minimal, with a peak of 48 in mid-April and a low of 3 by the end of June. Active users remained steady, starting at 614 in late March and ending at 424 by the end of June.

Empire Takeover by LOVEGAME HK showed a declining trend in both revenue and active users. Weekly revenue started at around $2.3K at the end of March and dropped to approximately $1.3K by the end of June. Downloads also decreased, starting at 392 in late March and falling to just 17 by late June. The number of active users saw a similar decline, from 645 in late March to 159 by the end of June.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022